Amazon Web Services Related Exams
SAP-C02 Exam
The Amazon Web Services Certified Solutions Architect - Professional (SAP-C02) and the Amazon Web Services Certified DevOps Engineer - Professional (DOP-C02) exams are designed for different roles and skill sets within the Amazon Web Services ecosystem.
An online magazine will launch its latest edition this month. This edition will be the first to be distributed globally. The magazine's dynamic website currently uses an Application Load Balancer in front of the web tier, a fleet of Amazon EC2 instances for web and application servers, and Amazon Aurora MySQL. Portions of the website include static content and almost all traffic is read-only.
The magazine is expecting a significant spike in internet traffic when the new edition is launched. Optimal performance is a top priority for the week following the launch.
Which combination of steps should a solutions architect take to reduce system response times for a global audience? (Choose two.)
A company is migrating an application to the AWS Cloud. The application runs in an on-premises data center and writes thousands of images into a mounted NFS file system each night. After the company migrates the application, the company will host the application on an Amazon EC2 instance with a mounted Amazon
Elastic File System (Amazon EFS) file system.
The company has established an AWS Direct Connect connection to AWS. Before the migration cutover, a solutions architect must build a process that will replicate the newly created on-premises images to the EFS file system.
What is the MOST operationally efficient way to replicate the images?
A company has developed a mobile game. The backend for the game runs on several virtual machines located in an on-premises data center. The business logic is exposed using a REST API with multiple functions. Player session data is stored in central file storage. Backend services use different API keys for throttling and to distinguish between live and test traffic.
The load on the game backend varies throughout the day. During peak hours, the server capacity is not sufficient. There are also latency issues when fetching player session data. Management has asked a solutions architect to present a cloud architecture that can handle the game's varying load and provide low-latency data access. The API model should not be changed.
Which solution meets these requirements?