You need to optimize batch file transfers into Cloud Storage for Mountkirk Games’ new Google Cloud solution.
The batch files contain game statistics that need to be staged in Cloud Storage and be processed by an extract
transform load (ETL) tool. What should you do?
For this question, refer to the Mountkirk Games case study.
Mountkirk Games has deployed their new backend on Google Cloud Platform (GCP). You want to create a thorough testing process for new versions of the backend before they are released to the public. You want the testing environment to scale in an economical way. How should you design the process?
For this question, refer to the Mountkirk Games case study
Mountkirk Games needs to create a repeatable and configurable mechanism for deploying isolated application environments. Developers and testers can access each other's environments and resources, but they cannot access staging or production resources. The staging environment needs access to some services from production.
What should you do to isolate development environments from staging and production?
For this question, refer to the Mountkirk Games case study.
Mountkirk Games' gaming servers are not automatically scaling properly. Last month, they rolled out a new feature, which suddenly became very popular. A record number of users are trying to use the service, but many of them are getting 503 errors and very slow response times. What should they investigate first?