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CTFL-AcT Exam Dumps : ISTQB Certified Tester - Acceptance Testing (CT-AcT)

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ISTQB Certified Tester - Acceptance Testing (CT-AcT) Questions and Answers

Question 1

On a project to develop an event booking platform, a review session is being conducted on acceptance test cases written in Ghenkin's language. Consider the following test case:

1. GIVEN I am logged in on the event booking platform

2. AND I have selected an event from the list displayed for the "live concert" category

3. WHEN I click "Buy Tickets" buttom

4. AND I enter "3" into "Ticket quantify" field

5. AND I agree on terms and conditions

6. THEN The system should display the checkout page

7. AND I should provide my personal data for payment and eticket delivery

Which of the following sentences MOST closely corresponds to a comment that could be made on this test case during the review?

Options:

A.

Line 3 refers to and element of the user interface which is to be avoided, line 4 the quantity should not be set and line 7 is an action and not a result

B.

This test case is perfectly written

C.

Line 3 refers to an element to the user interface, which is to be avoided and line 7 is and action and not a result

D.

The "When" part lacks an action to enter number of tickets request that is greater than the limit allowed per person

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Question 2

Which one of the following statements regarding acceptance criteria is true?

Options:

A.

Acceptance criteria are specific to agile frameworks where they correspond to functional requirements.

B.

Testers should not be involved in writing acceptance criteria to make sure that the test is independent.

C.

In acceptance test-driven development (ATDD., acceptance criteria replace acceptance tests.

D.

Acceptance criteria specify what shall be tested to verify that a requirement or user story has been implemented correctly.

Question 3

As an acceptance tester you are analyzing the following user story for a computer web-based mass multiplayer role-playing game:

As an unregistered player

I want to be able to register myself by defining my e-mail, login and password in a registration form so that I become a registered player

Consider the following propositions of the acceptance criteria:

i.a registration form is displayed on the screen.

ii.the form is written in the Groovy language; the cursor is initially set on the ‘login’ field; after pushing the TAB button the cursor switches to ‘password’, ‘repeat password’, ‘mail’, and ‘repeat mail’ forms.

iii.I cannot register myself if the login I choose is used by another player.

iv.after successful registration process I am informed about it by an e-mail.

Which of the above statements would you consider as well-written acceptance criteria?

Options:

A.

only i) and iii)

B.

only ii)

C.

only ii) and iv)

D.

only i), iii) and iv)