Comprehensive and Detailed Explanation From Exact Extract:
In IT and UX design, a wireframe is a low-fidelity, structural blueprint of a screen, page, or interface. Its key characteristics are:
It shows the basic layout: placement of menus, buttons, content areas, images, forms, and navigation elements.
It does not focus on visual styling: usually no colors, branding, fonts, or detailed graphics.
It generally has no interactivity: it represents what goes where, not how the system behaves in detail.
Wireframes are used to:
Clarify information hierarchy and navigation flow.
Align stakeholders on the structure of the solution before investing in visual design or development.
Serve as a bridge between requirements and higher-fidelity mockups or prototypes.
This is exactly described by “a basic layout without visual design or interactivity,” which matches Option C.
Why the other options are incorrect:
A. A diagram of system data flow without functionalityThat describes a data flow diagram (DFD), not a wireframe. DFDs focus on data movement, not page layout.
B. A polished design with visual design and interactivityThat describes a high-fidelity mockup or interactive prototype, not a wireframe.
D. A detailed coded interface for backend testingThat refers to an implemented UI or test harness, which goes far beyond the purpose and fidelity of wireframes.
[Reference:Information Technology Management Study Guide – User Interface and Experience Design: Wireframes, Mockups, and Prototypes (WGU ITM Curriculum)., ]