As an acceptance tester you are analyzing the following user story for a computer web-based mass multiplayer role-playing game:
As an unregistered player
I want to be able to register myself by defining my e-mail, login and password in a registration form so that I become a registered player
Consider the following propositions of the acceptance criteria:
i.a registration form is displayed on the screen.
ii.the form is written in the Groovy language; the cursor is initially set on the ‘login’ field; after pushing the TAB button the cursor switches to ‘password’, ‘repeat password’, ‘mail’, and ‘repeat mail’ forms.
iii.I cannot register myself if the login I choose is used by another player.
iv.after successful registration process I am informed about it by an e-mail.
Which of the above statements would you consider as well-written acceptance criteria?
Which one of the following statements regarding performance testing is MOST correct?
As an acceptance tester you want to test the $100 withdrawal process described by the following BPMN model.
You would like to achieve decision coverage. Consider the following test cases: Test 1: balance = $100, receipt = YES
Test 2: balance = $99
Test 3: balance = $120, receipt = NO Test 4: balance = $2500, receipt = YES
Which of the following is the minimal set of test cases allowing to achieve full decision coverage?
Which one of the following statements regarding acceptance criteria is true?